Iron Man
By neal :: Sunday October 5th, 2008
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From: redzplay008 on Monday, October 6th 2008
NEAL your the best great game plz vote an play some of my games DUDE YOUR AWESOME
From: kaister on Sunday, October 5th 2008
well we'll have to speak to him then oh and do u like my games fragile?
From: checkthepan on Sunday, October 5th 2008
Okay, let me adress your comment neal. First off, Art games are good if they have gameplay. This had some gameplay in it, but, it was extreemly easy, and I didn't take any damage. It was also laggy, and I don't like that. Second, you said that regular games get "Boring". They are, atmittedly, boring if not made well. People dislike puzzle games because they can't figure out a single one and give up. You have to have persistence with them. Don't play any bad games, try some of the top games, like "The One" or "Escapee". Lastly, Sometimes, we spend not mere days, but WEEKS to MONTHS working on a game. Tookewl's escapee took a month. My Sinner took a month. Lahdeedah's Bloodymare 2 took at least 3 weeks. So, 3 days doesn't seem like much. And, that afterlife demo you've seen from me, I've been working on the actual afterlife game for 2 weeks now. So, try to put in -GAMEPLAY- to your games. And, we might end the art game issue once and for all.
From: rule60 on Sunday, October 5th 2008
i LOVE art games and im still making them but im making other games aswell witch are puzzerling.i do need help because i dont make good games i mean like daruts and yours i unfortunetly talked you into makeing art games on the site so u could join the art lovers and its just gone worse.
From: walrusman on Sunday, October 5th 2008
Dude your amazing how on earth did you make a game like this?!?
From: neal on Sunday, October 5th 2008
this game is possible i beat it with full health